![]() On the statistical side of things, the only other point of note is how few co-op levels exist in BF3, with only six on offer, spread across a four tiered tree, with two levels on the first and third tiers and one on the alternate second and forth tiers. It’s two player only, purely online, with no split screen action available. Co-op mode stands entirely apart from the main campaign, with only a few references to events from the story and with most of the levels being reconstructed from assets taken from the single player experience. The first flavour is co-op, a first for the Battlefield franchise, first debuted at Gamescom this year and the answer to Modern Warfare 2′s Spec Ops mode. Multiplayer this time arrives in two flavours with a handful of extra toppings and assorted decorations to help keep things mixed up. This is where the game needs to make its mark and a failure here will easily eradicate the good work invested elsewhere. Let’s start at the meat of it: the multiplayer mode. Is the hype justified? Should Activision be scared? Should EA breathe a sigh of relief that this huge investment is likely to see a return? Should Captain Price hang his moustache in shame? And does any of this game of peeing highest up the wall actually benefit the consumer? With the PC version acting as the very definitive version and the call to up the arms race in the next generation wars, and the PS3 version being the favourite child, the very best way to review Battlefield 3 is to go for the weakest link: the two disc, retarded, bastard child that is the Xbox 360 version. It should also be noted that the Xbox version of Battlefield 3 has been the most silent of the three platforms in the run up to release, owing to ‘secret’ backroom dealings between the major powers that has seen the title become a beacon for the Sony marketing campaign, while Modern Warfare lends its green advertising palette to the green of the big M. It goes without saying that the console has been dominated by the Call of Duty franchise in the past few years though, and that the Battlefield games have always had more love on the PC side of gaming thanks to the much wider scope of the games previously released for mouse and keyboard. ![]() Whether or not DICE have succeeded with the Bad Company franchise is a debate best saved for another day but few can deny the ambition of the studio in attempting to bring the large scale FPS to the limited net capabilities of the home console, and the advances they’ve still managed to make on the technology side of things with the continuing development of their in house physics engine, Frostbite2. ![]() Were it that they were starting from scratch, they would certainly have a mountain perched on top of a mountain to climb, but that’s not exactly the case here, is it?īattlefield is one of the best loved FPS franchises of the last decade, redefining what it means to be a multiplayer shooter on the PC, and then spending the last few years trying to find a way to make that same magic work on the consoles. Battlefield 3 is EA’s shot across the bow at Activision’s Call of Duty, the warning that they’re coming after the billion dollar generating Modern Warfare franchise, and that they’re willing to bet the farm on it all too. It would be nice to think that now the game is out the onslaught of the year long marketing push is to be retired and we can all have a rest from the BLUH NUH NUH BLUH NUH NUH, but the war’s only just getting started.
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